the angel is 1.4mil but its just as chuggy as my demon that's 2.4mil polys. mainly when i mask the wings though to work on them separately in scene.
I'm tempted to go lower but i don't want to lose the detail in the creases. I'm going to try mapping out the texture manually too, since I've pretty much forgotten how to do it comfortably, then retry the sculptris paint tool properly.
Edit: ohh yeah, my Wacom busted so i modeled the whole damn angel by mouse.... and didnt remember till now.... thats how user friendly this damn program is!!! i love it, Theres barely a difference compared to my demon which was all wacom.
@ mermaid creasing quickly and drawing quick rough shapes are very useful with wacom i think, other than that the lazy brush works a treat.
@ zipline yeah, ive had interesting situations when i masked my model to reduce polys it sort of ignored the mask (but i did hand paint the mask instead of ctrl - mask it the whole object) i use hiding already, but i had no idea you can hide specific objects, with H+L, great tip!!