Hello, Was just curios what was to become of Rigid Racing. Are you planning on continuing it any further? Any plans to release more of it than just the demo? Any more information on the underlying physics system implemented?
Just a quick post out of curiosity. Will probably have more specific questions later.
I was working a bit on some new media a month ago, but didn't get around to finish it off and integrate it into the game. After playing some GP Legends I got inspired to make an open-wheel racer, and as an extension of that... rewrite the physics again! I sketched on some plans for what to improve, but at the moment I've got other plans for the next couple of months. I really want to finish it off into some kind of game though (at the moment there's nothing more of "it" than the demo), but I'll probably have to devote myself to it exclusively, and that will probably not be possible until next summer/autumn.
You never know though, if I get a sudden flare of inspiration I might sit down over a weekend and rewrite the physics. Making new content however, will take a lot more time.