|
Post by tomankirilov on Jun 24, 2010 13:16:37 GMT 1
|
|
|
Post by tomankirilov on Jun 24, 2010 17:28:38 GMT 1
|
|
|
Post by albator on Jun 24, 2010 18:39:30 GMT 1
Good ones, you have got a good eye for stylised anatomy ! 
|
|
|
Post by tomankirilov on Jun 24, 2010 19:20:55 GMT 1
Thank you  I guess I'm just sick of oldschool realistic anatomy for the moment 
|
|
|
Post by prstndennis on Jun 24, 2010 21:37:47 GMT 1
If you do not mind me asking, how long have you been doing modeling and what other programs do/have you used?
|
|
|
Post by tomankirilov on Jun 24, 2010 22:38:11 GMT 1
prstndennis: For sculpting - I'm learning traditional sculpture right now. I had some experience with ZBrush about an year ago(trial version  ). Also i tried sculpting in Blender but it was very hard because my computer is really slow (1gig of ram and chipset videocard) For modeling on my last job (gosh it was so long ago) i was using 3d studio max and VRay for interior visualizations. Also i really love blender for polygonal modeling. The blender render engine is great (I love the nodes  )
|
|
thwak
Enthusiast

Posts: 42
|
Post by thwak on Jun 24, 2010 22:40:36 GMT 1
Yet another very talented artist. Nice!
|
|
|
Post by prstndennis on Jun 25, 2010 1:57:05 GMT 1
@ tomankirilov Yeah I just began sculpting a month ago today (my zbrush trial hit 0 today) but I am definately loving this Sculpting tool. It seems to be a lot easier to use than Zbrush was. I want to try Mudbox next but I think I will be doing most of my sculpting with Sculptris. I am also teaching myself to use blender now too. Once i finish my powersuit I want to see if I can rigg and animate it with Blender, though I may try Mudbox for some extra detail and UV creation. Though I still have yet to Really use the Sculptris painter.
|
|