No splitscreen. Just alt tabbing to the live video screen when i want to point something out. I finally have a setup i somewhat like with the skull model on a disc that can spin and the webcam fixed on what used to be my microphone stand (dont ask). The image quality is pretty good although there is a lot of perspective distortion since the webcam lens is so small. A "proper" camera is a bit out of reach for now but definately something im considering in the future.
I dont think i will be including the birds in the video (apart from them singing their way into it) but i will include a snapshot of them in the thread just for you.
I am a retired CAD guy who was head of a reputed IT company in Bangalore, India. I was using many high end CAD software like Pro/E, CATIA, CADDS etc for modeling automotive parts. After retirement I am spending my time in modeling using software like Rhino, Sketchup and Zbrush (of course trial version). I was fascinated by the capabilities of Zbrush and was wondering if I could buy and use it (but the cost was prohibitively high).
I heard about Sculptris last week through one Indian computer magazine and first I thought it may be a poor substitute for Zbrush because it is a freeware. But to my pleasant surprise I found Sculptris is as powerful as Zbrush as far as the final model quality are concerned (as viewed in YouTube and Vimeo in the past few days). It is unbelievable that with about a dozen tools and commands it could create as detailed and wonderful models like Zbrush.
I am new to this forum (less than a day old). I have heard your first tutorial after downloading it and converting to Divx (avi) and viewing in my large TV screen. I almost felt like being in conference listening to you and viewing the video in large screen. You have mentioned that you found it difficult to add audio descriptions which modeling. I understand it may be little difficult to do in real time, but the result will be very much appreciated by audience like me.
I look forward to your more tutorials with real case studies and fine points to be noticed while modeling (the tutorials in YouTube only explain the process of modeling in time lap and it is difficult to understand the intricacies).
Thanks for developing such powerful software which is less than 4 MB size !!!
Post by dinoenthusiast on Aug 17, 2010 7:13:47 GMT 1
I know it's been a month since anything was added to this thread, but I felt a need to add some praise of my own here. heh...
The first video primer you did on the Sculptris controls and features is what gives this program a major leg up on any other 3D modeling software of it's type that I have found. Nowhere else have I found anyone who took the time to so over all the little details and nuances of what the program do, and I thank you for that. I have never been able to get into a modeling program like this because I didn't understand the controls and the features, but that's not a problem now. You are the reason I use this program, and I do look forward to seeing more from you. As was previously mentioned, I would be very interested in getting your insights into the finer details of sculpting. Eyes, wrinkles, knuckles, maybe some texturing....