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Post by ShadeKirby on Dec 25, 2009 15:58:17 GMT 1
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Post by nanakisan on Dec 25, 2009 18:07:44 GMT 1
made this after 3 hours of work. 
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scg
Spud
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Post by scg on Dec 25, 2009 23:11:15 GMT 1
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scg
Spud
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Post by scg on Dec 26, 2009 0:09:54 GMT 1
some more.. all messed up   i kiss you lol  wolfgang amadeus noseart  awesome software!
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Post by hermes74 on Dec 26, 2009 12:57:00 GMT 1
Hi,  this my first samples. Sculptris is very intuitive program for graphic artist, sometimes only slow down when I have many poligons. I working in Windows 7, maybe this is problem.   
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Post by Alex on Dec 26, 2009 15:29:46 GMT 1
Excellent! I have it working in Ubuntu 9.10 using wine with no problems so far.
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Post by arrad on Dec 27, 2009 16:55:45 GMT 1
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Post by aare on Dec 29, 2009 15:27:01 GMT 1
Another try with Sculptris, with this much polys it's getting slow. I have winxp32bit, 4gb ram, Core Duo 2,5 mhz, Nvidia Quadro FX 370 256mb. 
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Post by arrad on Dec 30, 2009 17:15:08 GMT 1
one new SculpTris model Dragon 
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Post by mystery on Dec 31, 2009 0:59:19 GMT 1
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Post by worstplayer on Dec 31, 2009 15:32:47 GMT 1
This program is simply amazing! (and amazingly simple) Made in about 3 hours (incl. tweaking the shader so I could work on unlit parts of the mesh):  
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Post by DrPetter on Dec 31, 2009 16:39:10 GMT 1
Hah. Shader hacking... nice 
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Post by morgakabol on Dec 31, 2009 18:58:16 GMT 1
BLARRGARBLBL 
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Post by Turbo on Jan 3, 2010 13:45:02 GMT 1
Loving it, very intuitive and keeps it to the absolute minimum required, which makes it easier to use than apps that do everything. 
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Post by magnulus on Jan 4, 2010 23:43:52 GMT 1
Loving the program so far! This is the only thing I've been happy enough with to share with anyone. I used the inverse flattener, which created the ears, and I kind of just took it from there.  Attachments:
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