Woo, you found the forum without any specific advertising. I hadn't expected any visitors until I made the next post at devimg The project has been resting peacefully for a few months, I kind of ran into a bump when moving from development of the new graphics engine to an actual car simulation again. I'm back on track now though, and this time graphics is high priority. As I've mentioned in updates though, the physics are already superior to the old versions, so there shouldn't be any worries on that account either. As for immediate to-do's - I'm just going to implement a few more features in the editor and then I will do my best to tweak current shaders and textures to make a really good looking track/environment. When that's done I'll devote all dev time to physics/gameplay tweaking and then a demo + devimg post shouldn't be far behind.