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Post by taron on May 23, 2010 20:11:24 GMT 1
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Post by nightfury on May 23, 2010 20:19:34 GMT 1
fantastic!
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Post by warhamster on May 23, 2010 20:20:33 GMT 1
Oh WOW, it's great! But first one... Get down, it's going to blow up!
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Post by taron on May 23, 2010 20:39:22 GMT 1
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Post by warhamster on May 23, 2010 21:52:55 GMT 1
Cool. Which the texture resolution?
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Post by taron on May 23, 2010 21:58:42 GMT 1
Almost always 2048, actually. It's just enough and not too much. I had some issues with going to 4096, actually, but also didn't really need it so far. Worst case I use UV deformation mode in sculpt to create higher density at areas that I want more detailed.
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Post by wikkidwidgets on May 23, 2010 23:11:30 GMT 1
OMG, I still love that Root guy. That one is just spectacular.
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Post by taron on May 23, 2010 23:19:51 GMT 1
Bah, it's just because I'd used your BARK texture, hehe!  ;D THANKS! 
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Post by taron on May 24, 2010 8:14:15 GMT 1
Reminded of this by the great WIP thread The "First Sculpture"... I dug up the very first model I ever did using the alpha version of sculptris. Now I took it into 1.01 and gave it a bit of a polish! ;D 
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3dioot
Forum regular
 
Posts: 70
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Post by 3dioot on May 24, 2010 9:49:21 GMT 1
Inspiring! ^_^
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Post by edwardart on May 24, 2010 10:37:04 GMT 1
Did you do the distance blur in Sculptris or another app? Awesome sculptures by the way!
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Post by samartin on May 24, 2010 11:13:54 GMT 1
Exceptional work Mr Taron, are you using LW/Messiah to render the final look? Or is it pure Suclptris with some PS work?
Either way, great work, but man your mind is warped, and that's not meant in the negative sense...
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Post by taron on May 24, 2010 11:20:08 GMT 1
Thanks everyone, ever since Sculptris can export color and DEPTH buffers I've started to use AfterFX to apply some depth of field and use the depth output as a little fog, too. It's nothing really fancy and very quickly done. Some mild color correction with my own little filter for Afx and that's it...here and there a tiny bit of blooming... Here's one more from right now... I'm still making muscle experiments as I'm still trying to understand it more firmly. 
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Post by pixellegolas on May 24, 2010 11:44:42 GMT 1
looks a bit like the strong dude in thundercats 
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Post by edwardart on May 24, 2010 13:26:36 GMT 1
Good form and great popping veins! However his hands are bent a little too much, human hands won't normally bend that far, though if he's not human!
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