I guess they couldn't take the whole Pixologic team getting owned by a single person anymore eh?
Congratulations Thomas, it was well deserved.
Though as I understand it, you'll continue to work on Sculptris? Also you didn't mention anything about the pricing of the future versions of Sculptris. Will it still be free or will Pixologic start selling it out?
If they start selling it it will (of course) earn them more money and they will probably help develop it much, much further.
If they give it out for free they will probably (certainly) say to stop developing Sculptris any further because if it becomes better than Zbrush and is completely free they will loose a lot of money. (perhaps the plan was to kill the competition from the start?)
I don't mean to clank down on Pixologic but this is the most reasonable thing to do, either way they've done a great deal contracting you and if you would start developing Zbrush I'd even consider buying it
Aside from all the great many things I could say about this, amongst which is " CONGRATULATIONS for the great display of respect from the highest sources and all that!" comes something else right off the bet to all of us here on the board:
I sure hope we will keep this going here, as it's been a riot already and a gathering point for fantastic enthusiasm, limitless creative exchange and plenty of fun. I'd love to know that this will continue on and have no intention what so ever to slow down from my end.
I also will continue to contribute my work as art, tutorials or little tools in support of Sculptris and all us Sculptricians- or which ever name we gave ourselves?! I'm a little worried that the platform over at zbrushcentral doesn't allow that kind of focus and it never seemed as relaxed as we have it here. So, yeah, I hope you all will stick around and can somewhat ignore the little shift behind the scene until it becomes truely relevant again.
but I attempted to start a thread over at pixo in "our new Sculptris forum" and 3 times in a row it never made it... do new threads there undergo some kind of review process before they're "qualified" as worthy, or have I been 86ed from the jump...
well first things first congrats on being headhunted by pixologic DrPetter im sure this position at pixologic will bring you much security (not to mention a nice steady cashflow).
and now for my opinion (and it is just an opinion) pixologic got caught with their pants down BY ONE MAN (albeit a brillint man), sculptris beat zbrush on so may fronts (ease of use/simplicity/dynamic tesselation) to name a few. Pixologic saw their own future and it wasnt looking bright, the reason for that is IF DrPetter decided to further develop sculptris with say more carving brushes, a better flatten tool (like i described being able to set the flatten angle) then z-brushes days were numbered despite them working on zbrush 4. Zbrush costs alot of money and yet is awkward to use difficult to learn (to get the best out of it) and only has levels of subdivision over the entire mesh, sculptris however is sooo simple to use, it is intuitive and has a very shallow learning curve (like 10 mins). But most importantly sculptris is FREE. So what are pixologic to do?. they discover a program that beats zbrush for ease of use etc..and for them the worst thing out of it all is that a single guy programmed it, i mean imagine the kick in the teeth for them that fact is one guy beats an entire company of programmers (wtg DrPettter). So this leaves pixologic with a few choices. 1 ignore it and hope it fails (not likely considering the amount of activity we have here) 2 reverse engineer the code and steal it (lawsuit anyone) 3 hire the programmer and squash its development (this is the one they picked)
this is my theory on what happens now... sculptris will be kept "free" by pixologic but its development ceases, it will be touted by pixologic as "an introduction to 3d sculpting". ALL of the code from sculptris will be integrated into z-brush 4 (poss 5) giving them a head start over things like mudbox when it comes to dynamic tesselation. development of sculptris (in its zbrush incarnation) will continue with DrPetter as head of the team (it's his code after all). Pixologic will "strongly" encourage us free users to migrate over to z-brush (and also its cost) as it has become "the new sculptris", DrPetter will have a sweet and settled life (grats again) the rest of us die hard free users will continue to fill this board with continually better and better sculptworks.
the only way im going to switch to "z-sculptris"....give it to me for free, otherwise take your high price and shove it, long live free sculptris..
Well they didn't waste anytime with the documentation, that's for sure, -
"If you like working with Sculptris but want to try something more advanced, please take look at Pixologic's ZBrush software - the leading professional 3D art package used by most in the entertainment industry, visit www.pixologic.com"
... and thats how big companies deal with freedom.
Pixologic would also like to give you a little appetizer ‘goodie’
who the f*** do they think they are?
indeed a perfectly sweet companion to our big monster ZBrush
the is humiliating! Please don't get me wrong, many years ago i tried to get into zbrush and found it awkward and difficult (despite all the video interviews from professionals saying its the most intuitive tool ever)... later i licensed 3D Coat... a great tool, but the volxel sculpting part was again hard for me... Scluptris changed all this for me, it made me feel confident, achieve good (for me) results and keep learning more (thanks taron).
DrPetter, i hope your genius isnt lost inside the corporate, compartmentalized, bureaucratic world.
Well, in the name of common coutisy and out of my deep respect for you Thomas, I will start to congratulate you on your new job.
But this is a sad day for me. I honestly am sad now. This was an amazing thing to find. An engenious simple app like Sculptris. With the thing the giants NEVER have managed: The dynamic tessalation. And it was free. Not that it had to stay freware forever. My God no, I would gladly pay for this one. But to you or your company Thomas. We need the small companies to give the giants some pantswater and to give everyone a chance at doing digiart without selling their pants to afford it. I am afraid this can go the way Fragme fortold. I really hope not. Please Thomas, I beg of you, dont sell out even if have been given a position at Pixologic. They need you. Remember that. This is why they hired you. Outside you are a threat. There's no getting around that.
But lastly I again want to say, you have my deepest respect as a programmer Thomas. Be well in your new home over the pond:)