|
Post by lorembolo on Jul 4, 2010 20:33:11 GMT 1
Hi all. First, Thanks to Dr Petter for Sculptris. It really is a pleasure to work with this software. So, here is my first "real" face with sculptris. C&C welcome. Attachments:
|
|
|
Post by andrea on Jul 5, 2010 0:59:55 GMT 1
You're model is really interesting, I like your choice of facial features. Ears, eyes and lips show a great deal of sculpting skills  I hope you'll do some bump mapping work on it, it would become awesome!
|
|
|
Post by lorembolo on Jul 5, 2010 10:58:20 GMT 1
Thanks a lot andrea. I hope i'll finish this one. It's a first attempt to realism wich is not a style I'm good at. I'l detail a bit more with sculpt, and of course, I'll spend a lot of time with paint (and bump)...
|
|
|
Post by graphoced on Jul 5, 2010 11:19:43 GMT 1
Very nice model. Ton personnage a beaucoup de caractère, ce qui manque parfois à certaines sculptures qu'on peut voir sur le net (qui peuvent être par ailleurs très bien faites techniquement)
|
|
|
Post by zipline on Jul 9, 2010 13:48:15 GMT 1
Lovely. Would it improve being asymmetrical?
|
|
|
Post by lorembolo on Aug 2, 2010 10:51:37 GMT 1
Some rough for a character ]
|
|
|
Post by lorembolo on Aug 2, 2010 16:25:30 GMT 1
next step: 
|
|
fixor
Forum regular
 
Posts: 65
|
Post by fixor on Aug 3, 2010 12:53:27 GMT 1
Lovely character, mate! Nice and original 
|
|
|
Post by lorembolo on Nov 18, 2010 14:06:08 GMT 1
Hi all, it's been a long time... A little doodle I'm working on:  Inspiration and design : "Nectar Spender" by Douglas Hall post sur CAsome more details to come before going to paint mode a++ question : can we paint the transparency channel in Sculptris (for the wings)?
|
|
|
Post by lorembolo on Nov 18, 2010 16:55:25 GMT 1
last step before painting 
|
|
|
Post by panfeanor on Nov 18, 2010 22:18:00 GMT 1
Love the concept, your model is getting more and more neat! Keep it on. I can't wait to see it painted and bumped 
|
|
|
Post by lorembolo on Nov 19, 2010 12:36:31 GMT 1
Thanks, about the crashes, I really don't understand. I have separated main parts and saved them as different sc1 files : body - front legs - rear legs - wings - tongue. Eache file is Ok for painting and causes no crash. hitting 9, i can see some "holes" in the wings and legs, but no crash..... Am I missing something? the mesh is only abouot 360 000 tris... Here's a link where you can find the sc1 file... if you have time to test it could help me. thx
|
|
|
Post by panfeanor on Nov 19, 2010 16:31:11 GMT 1
I get crash too
|
|
|
Post by lorembolo on Nov 19, 2010 18:56:00 GMT 1
Thx for trying !
I'll paint this is separated parts, it's better.
|
|
|
Post by lorembolo on Jul 29, 2011 20:10:00 GMT 1
Hi there ! It's been a really long time since I came here. Here are son creatures done in sculptris.       C&C welcome, as usual.
|
|