Ah, fragme, I wouldn't worry about that stuff what so ever. It's good to have it all in one pot as it's really just the guidance into a personal challenge for everyone and happy sharing of it all. If we were to do full on competitions, which we are thinking about heavily, we'd have to figure out a category system, but until then it's all fun and games, literally! I think or rather hope that it's inspiring to see the fantastic artists show their work based on the same parameters as everyone else. It's not really about comparing, but about getting a feel for how it could be done and share the results of that inspiration.
whilst i applaud ALL of these challenge threads i do feel its somewhat unfair...
A couple of thoughts on this. First off, not everyone who is participating is a professional. Many are in the same boat you are. Secondly, there is no "winner" in these competitions. It's not like the pros are winning a free macbook pro or something.
Finally, I think you need to look through these threads again. This community is simply amazing. You have some pros here, yes. There are some guys on here who have worked on movies and games that would astound you. Many are commercial artists who have produced jaw dropping artwork for customers. But they are not tooting their own horns.
Instead, they are offering incredible encouragement to everyone who posts... look at it... I have yet to see someone here flamed. Sometimes some constructive criticism as to how the sculptor can improve their work... but never a flame.
I have never seen a group of artists who are more benevolent, and well-meaning. This is a great community! You should stop worrying about showing your works here, and embrace the fact that you have very accomplished artists who are standing by to encourage and help you.
And... enjoy it. Because the way things go, eventually some jerks will come along and mess things up. This is my favorite forum on the net... and I know it won't last forever...
taron & glassspider thanks guys, I will try to do better next time ;D @ fragme I agree with the others, you should enjoy more your time in this forum: not just to confront yourself with the pros around here but to gain inspiration from their works. Obviously I'm not a pro at digital sculpting (actually I'm not a sculptor at all ;D), yet I have to say that with sculptris I've felt very comfortable in realizing quick sculpts (*I'm worshipping at DrPetter for his incredible work*). Besides, having the chance to read comments or (even better) suggestions, from other rookies like us to pros like taron, is always inspiring and exciting at the same time: it makes me willing to try harder just to learn something new. Never discourage: just practice, practice, practice.
Last Edit: Jun 14, 2010 21:07:54 GMT 1 by hieveryone
Was really hard, especially without using the smooth tool to repair some of the zones especially around the eyes to equalize some parts.
Trying this challenge teach you how much great the other tools are, missed a lot the smooth, draw, inflate and crease, as trying to make a detail with the grab tool takes lots of time while being really hard. At least with a mouse.
From what i'm experiencing with the flatten brush, and what i'm half expecting from other brushes, if I could only use one brush, it would be the grab brush as you can quickly fix positions and proportions and guys, seriously, use the smooth option every single mesh on my daily head sculpt uses the smooth modifier stop trying to kill yourselves lol