"Other than pretty simple brush falloff shapes, the alphas are more for bump and normal mapping"
youre right there, useing alpha brushtips works best but you do get a good result with complex masking as well if you subdivide the area a lot first you can use the reduce brush with RMB this will divide specific areas very accurate
I just downloaded some of the textures here and placed them on the texture folder inside sculptris, however inside the new brush window i can only see the default .pngs, for some reason any new png i drop inside the folder is not being read by the app, what am I doing wrong? thanks in advance
Last Edit: Jun 6, 2010 2:25:40 GMT 1 by maxetormer