have a problem when I load a previous saved file and want to go to paint mode, it goes through the Reprocess fine , then starts Building patches and stops , it throws up a Error window saying Sculptris encountered a problem and needs to close, the error window is generated by windows and offers two options either to send or not send a report to Microsoft, either option closes Sculptris down completely
I did try the paint mode before saving a copy of a new piece and it went into paint no problem , so is my problem with the saved file I loaded up , I had a good look in the forum but couldn't find anything like this there
On more than half of the sculptures i painted in Sculptris, i obtain the same crash of the application as you observe when i try to open them again and go to Paint mode (but they will not crash if i don't go to Paint Mode, but in such case i lose all the painting work i did on them).
A few of my other pieces work without a problem.
I have been unable to understand why it is happening, as i can open every of those models in Blender and see their texture.
Unfortunately, i highly doubt this bug (and several other) will be fixed one day, since pixologic hired DrPetter and bought Sculptris the program has not been updated once.
And with pixologic having released recently their latest version of their commercial software Zbrush, i sadly doubt they will improve and fix Sculptris as it would make a competition to their sales.
I was only going into paint to see if I could get rid of the background color easily , otherwise I use a Photoshop package to sharpen up the image and then paste it into windows paint package to manually erase the background, so I don't have to print it out wasting a load of ink unnecessarily Pity Sculptris has been shelved, I guess the better a package is the more the others want it out of the way, but I can still use it for sculpturing, must try the Blender package maybe it would suit me better !
I was only going into paint to see if I could get rid of the background color easily , otherwise I use a Photoshop package to sharpen up the image and then paste it into windows paint package to manually erase the background, so I don't have to print it out wasting a load of ink unnecessarily
Wow!! Colm. I've no idea if I get you wright ? You use photoshop and switch to paint for the serious job?? Correct? Well - if it's like this or not doesn't matter.
I just wouldn't think about using blender if it's like this. Much to complicate if you are not interested in the adventure of the long-time learning process until you know a complex software like photoshop or blender.
The funny thing with sculptris is, that even with it's few obvious functions it is offering plenty of "hidden" possibilities.
They just wanted to be discovered. I am discovering new things every day and Sculptris is the most easiest 3D software I've ever seen! / Under options - click background! Now you can choose a background picture. There are plenty of them already offered in the "Resource sharing" section. Anyway I made a pure white background just for you to download here. Don't wonder. It has just 2x2 pixel. sanc discovered this is enough. And I just read it a few seconds before, because I was searching for you if there is already a white background.
I just wonder?
If you would have looked around...........? Sculptris is your software - promised!
I went back into Sculptris and in Options found the Background button ( don't know why I didn't see this before !! ) when I clicked it and played around with it , I found that when it opens the file window, I opened the Sculptris Data folder in the " look in " box on top and then went through the files applying them, each added a different background, the 3 or 4 one is called " Font " and this gives me exactly what I wanted a completely white background,
You are right this Sculptris is lovely to use and exciting, I had a look at blender and it looks complaticated , I'll stick with Sculptris