HEYA, WEGG! That's a fantastic start! Ain't that a fun tool! I know this may sound funny, but I had no idea you were such a spontaneous modeller, too!? SWEET! I suppose you really connect well with Skulptris...wow.
Well, heck, the good DrPetter is clearly a growing genius, but I think there's a dangerous attention explosion going on right now, hehehe... he's gotta get his time to cool down every now and then. I remember what it feels like and I'm afraid he's about to get the double-dose of praise and demands. He's got a rhythm going.
Eitherway, great to have you on board, too! (pffff...excuse the pun)
Well this is the first time I have ever tried a 3D spontaneous "doodle" like this but this tool kept drawing me in as I tried out all the different features. Each one logically builds onto the next in a way that just sucked me right in. The only thing that is a little "raw" is the polygon reduction brush. It seems to do a great job but every now and then there are little "zits" of bad geometry that no matter how high you up the strength of the brush, they just won't go away. You have to push and pull and prod until it at least smooths out. Other than that I'm really blown away. Its logical in a way that Zbrush has never been. Can't wait to see it progress.